Microsoft has cobbled together technology that can smooth out the jittery, choppy first-person video footage you’d normally see captured and sped up from the likes of a wearable GoPro camera.

The feature is called Hyperlapse and it’s being demonstrated at the SIGGRAPH media conference in Vancouver on Tuesday. I could sit here and try to explain in words how it all works and how the end result looks, but you and I both know that I’m going to drop a video into the middle of this post riiight… abooout… here:

From Microsoft’s blog: http://blogs.microsoft.com/next/2014/08/11/hyperlapse-siggraph-2014/

“Standard video stabilization crops out the pixels on the periphery to create consistent frame-to-frame smoothness. But when applied to greatly sped up video, it fails to compensate for the wildly shaking motion.
Hyperlapse reconstructs how a camera moves throughout a video, as well as its distance and angle in relation to what’s happening in each frame. Then it plots out a smoother camera path and stitches pixels from multiple video frames to rebuild the scene and expand the field of view.
Put another way, it’s akin to the human brain’s ability to fill in blind spots by “hallucinating” on the person’s behalf.”

Microsoft’s Hyperlapse: Technology that can dramatically smooth motion in first-person videos
  • Al Sherwin Ramos Yeo

    Sherwin is the innovator, he creates and oversee the execution of a plan through specific initiatives to meet the objectives of the strategy. Being a Digital Strategists, he is your go-to guy for the latest in the technological world. Sherwin ensures to be updated and figures out what's next

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